Reinforcement Learning: A Survey
Leslie Pack Kaelbling low, Michael L. Littman, Andrew Moore
This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of the field and a broad selection of current work are summarized. Reinforcement learning is the problem faced by an agent that learns behavior through trial-and-error interactions with a dynamic environment. The work described here has a resemblance to work in psychology, but differs considerably in the details and in the use of the word ``reinforcement.'' The paper discusses central issues of reinforcement learning, including trading off exploration and exploitation, establishing the foundations of the field via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state. It concludes with a survey of some implemented systems and an assessment of the practical utility of current methods for reinforcement learning.
Citation edge evidence
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- Ant colony system: a cooperative learning approach to the traveling salesman problem→Reinforcement Learning: A SurveyLegacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Reinforcement Learning: A SurveyLegacy edge — source detail unavailable
- Machine Learning: Algorithms, Real-World Applications and Research Directions→Reinforcement Learning: A SurveyLegacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Reinforcement Learning: A SurveyLegacy edge — source detail unavailable
- Evolving Neural Networks through Augmenting Topologies→Reinforcement Learning: A SurveyLegacy edge — source detail unavailable
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- Reinforcement Learning: A Survey→Adaptation in Natural and Artificial SystemsLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Genetic Algorithms in Search, Optimization and Machine LearningLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Q-learningLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Simple statistical gradient-following algorithms for connectionist reinforcement learningLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Some Studies in Machine Learning Using the Game of CheckersLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Dynamic Programming and Markov Processes.Legacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Markov games as a framework for multi-agent reinforcement learningLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→A New Approach to Manipulator Control: The Cerebellar Model Articulation Controller (CMAC)Legacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Markov Decision Processes: Discrete Stochastic Dynamic ProgrammingLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Learning Automata: An IntroductionLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Some studies in machine learning using the game of checkersLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Classifier Fitness Based on AccuracyLegacy edge — source detail unavailable
- Reinforcement Learning: A Survey→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- Markov games as a framework for multi-agent reinforcement learning→Dynamic Programming and Markov Processes.Legacy edge — source detail unavailable
- Markov games as a framework for multi-agent reinforcement learning→Some Studies in Machine Learning Using the Game of CheckersLegacy edge — source detail unavailable
- Markov games as a framework for multi-agent reinforcement learning→Q-learningLegacy edge — source detail unavailable
- Reinforcement learning in robotics: A survey→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- Reinforcement learning in robotics: A survey→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- Reinforcement learning in robotics: A survey→Simple statistical gradient-following algorithms for connectionist reinforcement learningLegacy edge — source detail unavailable
- Reinforcement learning in robotics: A survey→Adaptive Computation and Machine LearningLegacy edge — source detail unavailable
- Classifier Fitness Based on Accuracy→A New Approach to Manipulator Control: The Cerebellar Model Articulation Controller (CMAC)Legacy edge — source detail unavailable
- Classifier Fitness Based on Accuracy→Q-learningLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Adaptation in Natural and Artificial SystemsLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Evolving Neural Networks through Augmenting TopologiesLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Simple statistical gradient-following algorithms for connectionist reinforcement learningLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Some studies in machine learning using the game of checkersLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Genetic algorithms in search, optimization, and machine learningLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Some Studies in Machine Learning Using the Game of CheckersLegacy edge — source detail unavailable
- Deep learning in neural networks: An overview→Q-learningLegacy edge — source detail unavailable
- Transfer Learning for Reinforcement Learning Domains: A Survey→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- Transfer Learning for Reinforcement Learning Domains: A Survey→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- Transfer Learning for Reinforcement Learning Domains: A Survey→Simple statistical gradient-following algorithms for connectionist reinforcement learningLegacy edge — source detail unavailable
- Transfer Learning for Reinforcement Learning Domains: A Survey→Learning from Delayed RewardsLegacy edge — source detail unavailable
- A Comprehensive Survey of Multiagent Reinforcement Learning→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- A Comprehensive Survey of Multiagent Reinforcement Learning→Markov games as a framework for multi-agent reinforcement learningLegacy edge — source detail unavailable
- A Comprehensive Survey of Multiagent Reinforcement Learning→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- A Comprehensive Survey of Multiagent Reinforcement Learning→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- A Comprehensive Survey of Multiagent Reinforcement Learning→Q-learningLegacy edge — source detail unavailable
- Learning to Predict by the Methods of Temporal Differences→Some studies in machine learning using the game of checkersLegacy edge — source detail unavailable
- Learning to Predict by the Methods of Temporal Differences→Some Studies in Machine Learning Using the Game of CheckersLegacy edge — source detail unavailable
- Evolving Neural Networks through Augmenting Topologies→Genetic Algorithms in Search, Optimization and Machine LearningLegacy edge — source detail unavailable
- Simple statistical gradient-following algorithms for connectionist reinforcement learning→Learning Automata: An IntroductionLegacy edge — source detail unavailable
- Simple statistical gradient-following algorithms for connectionist reinforcement learning→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- Simple statistical gradient-following algorithms for connectionist reinforcement learning→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Ant colony system: a cooperative learning approach to the traveling salesman problem→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Learning to Predict by the Methods of Temporal DifferencesLegacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- Deep Reinforcement Learning with Double Q-Learning→Learning from Delayed RewardsLegacy edge — source detail unavailable
- Machine Learning: Algorithms, Real-World Applications and Research Directions→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- Machine Learning: Algorithms, Real-World Applications and Research Directions→Markov Decision Processes: Discrete Stochastic Dynamic ProgrammingLegacy edge — source detail unavailable
- Deep Learning: A Comprehensive Overview on Techniques, Taxonomy, Applications and Researc…→Markov Decision Processes: Discrete Stochastic Dynamic Programming.Legacy edge — source detail unavailable
- Deep Learning: A Comprehensive Overview on Techniques, Taxonomy, Applications and Researc…→Machine Learning: Algorithms, Real-World Applications and Research DirectionsLegacy edge — source detail unavailable
- Q-learning→Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dyna…Legacy edge — source detail unavailable
- Q-learning→Learning from Delayed RewardsLegacy edge — source detail unavailable
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| Reinforcement Learning in Robotics | Computer Science |
| Evolutionary Algorithms and Applications | Computer Science |
| Metaheuristic Optimization Algorithms Research | Computer Science |
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